AI Insights · Timothy · October 2021
Top 5 Geolocation Games on Android in Finland: Q3 2021
Explore the performance of the top 5 geolocation games on Android in Finland during Q3 2021, with insights on weekly downloads, revenue, and active users.
During the third quarter of 2021, the top five geolocation games on Android in Finland showcased varying trends in downloads, revenue, and active users. Here's a detailed look at the performance of these games, based on data from Sensor Tower.
Pokémon GO saw a consistent rise in weekly revenue, starting from around $90K at the end of June and peaking at approximately $125K in early August. By the end of September, revenue slightly dipped to about $103K. Weekly downloads fluctuated, reaching a high of 1.7K mid-July and stabilizing to around 1.1K by the end of September. Active users peaked at 230K in mid-July but showed a gradual decline, finishing the quarter at around 198K.
The Witcher: Monster Slayer, released in mid-July, experienced a notable initial surge in weekly downloads, starting at over 4K. However, downloads dropped significantly to as low as 26 by the end of September. Revenue followed a similar trend, peaking at nearly $4K in late July but falling to around $279 by the quarter's end. Active users also saw a decline from nearly 3K in mid-July to about 591 by the end of September.
Jurassic World Alive had relatively stable weekly revenue, starting at around $542 and peaking at approximately $923 in mid-September. Downloads remained low throughout the quarter, with a slight peak of 153 in mid-July, dropping to about 46 by the end of September. Active users showed a slight decline from 725 at the end of June to 557 by the end of September.
The Walking Dead: Our World maintained a steady weekly revenue, averaging around $400 to $600. Downloads were minimal, peaking at 30 in early September and staying around 19 by the end of the month. Active users fluctuated slightly, starting at 244 at the end of June and ending at 197 by the end of September.
Ingress Prime had modest weekly revenue, peaking at $671 in early August and tapering off to about $254 by the end of September. Downloads remained consistently low, peaking at 33 in mid-July and hovering around 19 by the end of September. Active users showed a slight decline, starting at 193 at the end of June and ending at 157 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.